Notes
Case studies, notes, and essays on what we make and how we make it.
- Studio NoteDesigning Comics for the Living RoomLongbox began by treating the television as a place for comics—not simply a larger screenLongbox asks what a digital comic reader becomes when it is designed from the living room inward: for distance, remote navigation, shared attention, and the personal libraries readers already own.Longbox
- Studio NoteWhat We’re Trying to BuildA small studio exploring what becomes possible when creative capabilities begin to connectAI matters not only because it makes work faster, but because it connects capabilities that once belonged to separate disciplines. AVjW Studio is exploring what creators can build when those boundaries begin to give way.Studio